logo A Robust 3D Convex Hull Algorithm in Java

This is a 3D implementation of QuickHull for Java, based on the original paper by Barber, Dobkin, and Huhdanpaa and the C implementation known as qhull. The algorithm has O(n log(n)) complexity, works with double precision numbers, is fairly robust with respect to degenerate situations, and allows the merging of co-planar faces.

homepage: quickhull3d.github.io/quickhull3d
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last release: 2 years ago, first release: 2 years ago
packaging: jar
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